Patrick Bramley

Interview with Patrick Bramley (VFX Compositor)

Interview with Patrick Bramley (VFX Compositor)

Let me introduce, an artist, and a friend of mine who I met back during my time at Academy of Art University, Patrick William Bramley. We first had the chance to work together on some projects such as Aria for a Cow and Valiant and more recently I also got to work with him at Ingenuity Studios where he is now currently working as a sequence lead compositor. 

Since graduating in 2015, Patrick has worked on many major hit television series, and features such as a Series of Series of Unfortunate Events, Jessica Jones S1, Westworld S1, DareDevil S2, Live by Night, Going in Style Nerve, and HBO’s Confirmation, just to name a few. When not freelance contracting at a studio, he works as an independent visual effects supervisor. He is currently supervising an independent feature film titled “Rightful”.

If you would like to see his compositing work, and personal portfolio. You can check out his website, and IMDB here at:

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I Just Won Spring Show 2014

Spring Show is kind of a big deal here at the Academy of Art University. It's the one time of year where students submit their work to be judged by a panel of instructors if it will be admitted into the show. The school rents out the Palace of Fine Arts here in San Francisco and displays all the students' work at a public event. More importantly, the school pays studios to send their recruiters to the event to look at all the work and interview selected individuals at career day to be hired. For the animation and visual effects department, we have an early screening of our work since it's video based and the awards for the winners and runner-ups were given out. My submission for Umbra place me first for feature lighting! I've been extremely busy working on multiple films directed by others so I didn't have time to work on anything personal so I was somewhat disappointed that I wouldn't have anything to submit to Spring Show this year. Especially since I saw all the amazing work last year and wanted to get in this year. It wasn't until a week before the deadline that I realized that I could submit the trailer that I lit for Umbra back in the fall semester! I was excited to start putting together a video that I could submit only to realize that the submission needs to be in 1080p while I rendered everything previously in 720p. I have less than 1 week to re-render everything at the higher resolution and there were shots that took up to 4 hours per frame.

It was a terrible day for me for the screening to happen though. I was starting to get sick earlier that week and it hit really hard that day. I was not pretty with my sore throat and stuffy nose and was pretty light headed throughout the screening.

Thanks to Cal Williams, the director and animator. Thanks to Aaron Wright, the texture artist. Thanks to Elaine Kubik, the dynamics artist.

To the teams that I had the pleasure of working with, congratulations to Snake and Fox team for winning runner-up in the 3d Short Film category and to the Crows team for winning runner-up in VFX Short Film! Congratulations to Ilgı Çandar and Patrick Bramley for winning Compositing Congratulations to Daniela Flamm Jackson for runner-up in Compositing Congratulations to Erik Fräki for runner-up in Motion Graphics Congratulations to Beibei Gu for winning 3D Texturing Congratulations to GunSic Kim for runner-up in Feature Lighting

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