Lighting | Compositing

Music © Lindsey Stirling - "Shadows"

Moana
Tools: Maya, Nuke, Hyperion
Role: Lighting Artist | Compositor
Responsibilities:
•    Lighting, rendering, compositing, and shot finaling

Duel
Tools: Maya, Nuke, Arnold
Role: Lighting Artist | Compositor
Responsibilities:
•    Lighting, rendering, and compositing

Soar
Tools: Maya, Nuke, VRay
Role: Texture Artist, Lighting Lead, Compositor
Responsibilities:
•    Lighting, rendering, and compositing of series of shots
•    Support of junior artists
•    Troubleshoot rendering errors
•    Creation and management of “rendermatic” for dailies review
Achievements: Student Academy Award - Gold Winner

Wishing Box
Tools: Maya, Nuke, VRay
Role: Lighting Lead | Texture Lead
Responsibilities:
•    Support of junior artists
•    Asset texturing
•    Master environment setup
•    Lighting R&D and look&feel


Texturing | Surfacing | Look Development

Music © 2CELLOS - "Orient Express"

Soar - Star
Tools: Maya, Mudbox, Photoshop, VRay
Responsibilities: 
•    Research and development of a crystal star material and surfacing

Dino Hunt - Goliath
Tools: Maya, Mari, dDo, zBrush, MudBox, Photoshop, VRay, 
Responsibilities: 
•    Texturing and surfacing of Styracosaurus

IRay Material Library
Tools: Rhino, Maya, 3dsMax. MDL, IRay
Responsibilities:
•    IRay PBR material library creation for Nvidia

Muscle Beach - Bollard
Tools: Maya, Mudbox, Photoshop, VRay
Responsibilities: 
•    Look development and surfacing with combination of painted textures, procedural noise, and procedural textures for environment asset

Ruslan and Ludmila - Chernomore & Palace Bedroom
Tools: Maya, Mari, Photoshop, VRay, xGen
Responsibilities: 
•    Texturing, surfacing, look development, and hair groom of character and his environment for an interactive storybook with animated cut scenes.